Creating Collectives

2020 · Sourcebook (rules/options to enhance play)

Creating Collectives

A guide for players and DMs to create and develop collectives—organizations that grow through adventure and investment. Establish thieves’ guilds, thriving communities, invading forces, and more, then use their goals, complications, and influence to add story hooks and provide unique benefits and rewards.

Players
0
Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.