Crisis: The New Economy

2018 · Expansion for Base-game

Crisis: The New Economy

A 15-card expansion that introduces new Company cards representing emerging technologies, social enterprises, and environmentally focused ventures in Axia. Five to eight of the new Company cards are randomly selected and shuffled into the Company deck, with their equivalents removed from the base game; setup otherwise follows the base rules. The new Companies provide alternative income streams, victory point opportunities, and resource effects, increasing variability and replayability. The expansion also includes an optional variant that gives players faster access to the fifth Manager token.

Players
1–5 best 5
Playing time
45–120 min
Age
14+
Complexity
2.5 / 5
3 on LudoyaPoliticalIndustry / ManufacturingCommodity SpeculationWorker Placement

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Game facts (players, playing time, age, credits) from BoardGameGeek.