Cthulhu Wars: Tcho-Tcho Tribes

2020 · Fantasy

Cthulhu Wars: Tcho-Tcho Tribes

An expansion of occult factions and rituals that adds twelve new spellbooks for play. The set includes three universal spellbooks and three spellbooks for each of three tribal factions, each granting distinct one-use or ongoing abilities that alter combat, rituals, summons and post-battle effects. Players draft and play these spellbooks to gain benefits such as forcing opponent acolyte swaps for Proto‑Shoggoths, imposing choices of paying Power or Doom when certain high priests are present, converting battlefield kills into Elder Signs, boosting the combat value of neutral monsters and terrors, or summoning Independent Great Old Ones at controlled Gates. Several books trigger on Rituals, Battles or Gate control and change resource flow and board presence.

Players
2–5 best 5
Playing time
90–120 min
Age
14+
FightingMiniaturesArea MovementAction PointsVariable Player Powers

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Game facts (players, playing time, age, credits) from BoardGameGeek.