
2006 · Sourcebook (rules/options to enhance play)
Cults of Glorantha Volume 2
This sourcebook explores the shamanic traditions and sorcery schools of Glorantha, including the God Learners, ancient spirit cults, and the magical practices of the Middle Sea. It also details inhuman cults associated with trolls, elves, and dwarves. The book provides over 30 sorcery and shamanic cults, 90 new spells, and new rules for Spirit Magic. These options expand character creation and advancement for sorcerers, shamans, and others seeking greater involvement in Glorantha’s diverse magical traditions.
- Players
- 0
- Complexity
- 3 / 5
Campaign Setting (game world)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
