Curse of Cthulhu

1990 · Scenario / Adventure / Module

Curse of Cthulhu

A 1920s campaign for the Call of Cthulhu roleplaying game, containing thirteen chapters of investigation and horror. Two possible lead-in adventures can be played independently, while the concluding scenario, “The Haunted House,” provides a final supernatural case. The campaign reprints adventures from Fungi from Yuggoth and Trail of Tsathogghu, with additional material.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.