Damnation Decade

2006 · Scenario / Adventure / Module

Damnation Decade

An alternate 1976 serves as the setting for a darkly satirical d20 Modern campaign. Environmental collapse, dwindling oil reserves, UFOs, forest monsters, prehistoric lake creatures, and hidden powers push the world toward an expected apocalypse in 1979. Players take on roles such as truckers, disco icons, radicals, gurus, and survivalists while confronting aliens, demons, killer bees, and rogue computers. The setting includes new classes, skills, feats, occupations, adversaries, plot hooks, Game Master advice, and conversion notes for True20 Adventure Roleplaying.

Players
0
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.