
2018 · Fighting
Deep Madness: Rise of Dagon
Investigators confront a demonic presence emerging from the darkness within their own minds, deep inside the mine. Three new investigators face mutated Deep Ones, Hydras, Shadows of Filth, and Dagon himself. This expansion presents a three-scenario campaign played in order. Search, infection, and filth cards and tokens carry over between games, allowing investigators to gradually lose their humanity. A new Domain and Enlighten mechanic gives investigators domain cards while resting; these provide effects that often combine benefits with drawbacks and can be rebuilt after use.
- Players
- 1–6 best 1
- Playing time
- 60–120 min
- Age
- 16+
- Complexity
- 3 / 5
MiniaturesExpansion for Base-gameCooperative GameAction PointsVariable Player Powers
About the game
- Design
- Publisher
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 8
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
