Deep Madness: Rise of Dagon

2018 · Fighting

Deep Madness: Rise of Dagon

Investigators confront a demonic presence emerging from the darkness within their own minds, deep inside the mine. Three new investigators face mutated Deep Ones, Hydras, Shadows of Filth, and Dagon himself. This expansion presents a three-scenario campaign played in order. Search, infection, and filth cards and tokens carry over between games, allowing investigators to gradually lose their humanity. A new Domain and Enlighten mechanic gives investigators domain cards while resting; these provide effects that often combine benefits with drawbacks and can be rebuilt after use.

Players
1–6 best 1
Playing time
60–120 min
Age
16+
Complexity
3 / 5
MiniaturesExpansion for Base-gameCooperative GameAction PointsVariable Player Powers

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Game facts (players, playing time, age, credits) from BoardGameGeek.