Defenders of the Realm: The Barbarian

2010 · Fantasy

Defenders of the Realm: The Barbarian

A warrior hero joins the defenders with abilities suited to direct combat and local support. Before attacking, the hero may spend action points to modify the attack roll, but this ability cannot target a General. Defeating multiple enemies with the first attack in a location causes one minion to flee from each adjacent location, except where a General is present. Ending a turn at an Inn or Black location allows three Hero Cards to be drawn, with two kept and one discarded.

Players
1–4 best 1
Playing time
90 min
Age
13+
Complexity
2.6 / 5
FightingMiniaturesCooperative GameAction PointsHand Management

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Full stats in Ludoya
7
In collections
1
Pre-ordered

Game facts (players, playing time, age, credits) from BoardGameGeek.