Der Weiße See

2017 · Scenario / Adventure / Module

Der Weiße See

As the first snow falls across the Bornland, the heroes become involved in the search for the stolen Thorwal Drum, a symbol of Festum’s pride. Guard Captain Timpski and his armed followers intend to recover it by force, threatening a Norbard caravan of houseboats trapped in the ice. The heroes must prevent a bloody assault while navigating a fragile peace disrupted by the romance between two literature-loving goblins. This introductory adventure presents important characters, peoples, and factions of the Theater Knights Campaign, and can also be played as a stand-alone scenario. The adventure includes supporting information, maps, and floor plans; the DSA5 core rules are required.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.