DreadBall: Rulebook

2012 · Miniatures

DreadBall: Rulebook

Players take the role of team Coaches guiding squads of 30mm miniatures across a futuristic sports pitch. The game resolves matches with a blend of dice-driven chance and tactical choices as Coaches move players, attempt passes and shots, and perform team actions to score goals and impede opponents. Rules cover multiple archetypal teams and several named star players, plus mechanics for player injuries, progression, and roster development. Options for one-off matches and structured league play allow campaigns where teams earn experience and advance between games.

Players
2–0
Playing time
90 min
Age
12+
Expansion for Base-gameScience FictionVariable Player PowersDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.