Dungeon Lords: The New Paladins

2012 · Fantasy

Dungeon Lords: The New Paladins

This small expansion replaces the original paladin with two alternate paladins: an elf and a dwarf. Players contest the paladin line on the game’s evilometer to claim the elf or dwarf; the first to cross the line takes the elf, and subsequent crossings allocate the less-evil paladin to the next claimant and the more-difficult dwarf to the other. The elf scores 4 victory points and the dwarf scores 6 at game end. Components sit on the paladin tent at the start of each year and interact with the existing evilometer mechanics, providing an alternative distribution of paladin rewards without changing core gameplay.

Players
2–4 best 4
Playing time
90 min
Age
12+
Complexity
3.4 / 5
6.5 on LudoyaHumorExpansion for Base-gameTile PlacementWorker PlacementHand Management

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Full stats in Ludoya
4
Plays logged
2
Players
3
In collections

6.5/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.