Dungeon Master's Guide (D&D 3.5e)

2003 · Core Rules (min needed to play)

Dungeon Master's Guide (D&D 3.5e)

This rulebook provides tools and guidance for running a Dungeons & Dragons 3.5 fantasy roleplaying campaign. It covers adjudicating play, creating adventures, building worlds and cities, managing campaigns, and designing nonplayer characters. The book also includes rules for magic items, artifacts, item creation and pricing, prestige classes, special abilities, and conditions, along with advice for incorporating D&D miniatures into play.

Players
0
Complexity
3.6 / 5
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

On Ludoya's tables

Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.