
1982 · Solo Play Resource
Dungeon of Dread
An adventure gamebook casts the reader as Caric, a brave knight exploring a dungeon in a world of dragons. Turn the pages and choose how to face monsters, outwit an evil wizard, or flee down an unknown corridor. Different choices lead to different paths and endings, allowing the adventure to be played again to explore alternate decisions and uncover the dungeon’s mystery.
- Players
- 0
- Complexity
- 1 / 5
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
