Dungeon Twister: Paladins & Dragons

2004 · Fantasy

Dungeon Twister: Paladins & Dragons

Adds new characters, items and rooms for use with the base game while keeping all core rules in effect. Introduces a range of units with distinct abilities (heavy but immobile dragons, mobile scouts, stealthy thieves, incorporeal ghosts, siege-capable golems, predictive weapon masters and paladins who carry extra gear), plus new equipment such as teleportation rings, protective shields, charm scrolls, keys, ropes and a dragon-slaying sword. Provides eight additional room tiles — including hazards and special locations like fountains and cliffs — that can be chosen secretly to increase unpredictability and force more versatile team construction. A rulebook explains how the new content integrates into standard two-player play.

Players
2
Playing time
60 min
Age
11+
Complexity
3.1 / 5
7.4 on LudoyaFightingExpansion for Base-gameSecret Unit DeploymentAction PointsTile Placement

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12
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1
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7.4/10

from 3 Ludoya reviews

  • Tom7.8

    Great expansion for a great game. See my review for my more details...

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Game facts (players, playing time, age, credits) from BoardGameGeek.