Dungeons of Wizardry & Warriors

2013 · Sourcebook (rules/options to enhance play)

Dungeons of Wizardry & Warriors

A guide to designing dungeon adventures using alternate Wizardry & Warriors rules. It covers placing monsters and traps, managing character advancement, and creating a steady pace of exploration and discovery. Guidance on magical items helps introduce relics without advancing characters too quickly, while random treasure tables provide riches for stocking dungeons.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.