Earthbound

2003 · Sourcebook (rules/options to enhance play)

Earthbound

Ancient monstrous spirits awaken after centuries of slumber, seeking to restore the cults that once worshipped them as gods. Twisted by mortal sacrifice and corrupted devotion, they seek a world where humanity exists only to provide power and souls. The setting explores their origins, history, and supernatural influence as they rise again from the deep places of the Earth.

Players
0
Complexity
4 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.