
1995 · Scenario / Adventure / Module
Enda vägen ut
After stealing the keys from a drunken guard, the prisoners attempt to escape Maggot’s foul dungeons. The escape route is a deadly competition in which each group advances as far as possible toward freedom, facing brutal hack-and-slash challenges along the way. Some obstacles also require a measure of cunning, supported by a dark and unpleasant sense of humor.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
