Enlightenment at the Dim Spire

2008 · Scenario / Adventure / Module

Enlightenment at the Dim Spire

Trapped behind collapsed ceilings, the characters make their way through cramped tunnels in search of an exit from the Ghost Dogs’ den. They emerge into the remains of a crumbling lighthouse perched above a rough sea, where a dim light shines from the cliff. This action-focused encounter can be added to an existing adventure as a stand-alone combat, or linked with eleven other episodes to form a larger sidetrek series.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.