Escape from Grea Tower

2006 · Scenario / Adventure / Module

Escape from Grea Tower

On a cold winter day, something is wrong as friends become foes and enemies possess mentors. The characters must escape the Diggers’ Union headquarters and save a fellow member from a fate worse than death. This adventure for Dungeons & Dragons is designed for 8th-level characters and can be played as a standalone scenario or as part of the Mark of Heroes campaign.

Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.