Escape from Grea Tower

2006 · Scenario / Adventure / Module

Escape from Grea Tower

On a cold winter day, something is wrong as friends become foes and enemies possess mentors. The characters must escape the Diggers’ Union headquarters and save a fellow member from a fate worse than death. This adventure for Dungeons & Dragons is designed for 8th-level characters and can be played as a standalone scenario or as part of the Mark of Heroes campaign.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.