Fell Beasts: Goblins

2005 · Sourcebook (rules/options to enhance play)

Fell Beasts: Goblins

This sourcebook explores goblins as both adversaries and playable characters. It provides lore on their technology, plans, culture, and way of life, along with new rules for creating varied encounters and campaign ideas for developing goblin-centered stories. Players also gain guidance for portraying goblins as heroic or anti-heroic adventurers.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.