First Class: Teatime

2017 · Card Game

First Class: Teatime

A compact expansion that adds themed upgrades—Coffee, Cake and Champagne—to the base game’s trains. Players attach upgrade tiles to their routes to alter scoring and gain additional points during each phase. Integration uses a small set of new components and rules that modify train-building choices and end-of-phase scoring without changing the core gameplay flow.

Players
1–4 best 4
Playing time
40–60 min
Age
10+
Complexity
1.8 / 5
7 on LudoyaExpansion for Base-gameTrainsNetwork and Route BuildingPoint to Point MovementOpen Drafting

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6
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7.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.