
2013 · Core Rules (min needed to play)
Five Broken Swords
A story roleplaying game about weary adventurers pursuing an unfinished quest through a fantasy world. After years of travel, each character has a secret reason for continuing the journey, and those motives may ultimately divide the group. Using a GMless structure, players tell the story through vignettes, interrogations, interludes, and ensemble scenes. The game requires no preparation and supports three or more players, with play time increasing as the group grows. A poker deck and tokens are used to track drama points.
- Players
- 0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Cards (Standard French-suited deck)
About the game
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
