Game of Thrones: The Iron Throne

2016 · Negotiation

Game of Thrones: The Iron Throne

Players each control a Great House vying for the Iron Throne through negotiated encounters and shifting alliances. Each turn centers on an encounter between two active players who assign characters, exchange offers, bluff, or bid cards; other players may throw support to either side, changing the balance of power. Encounters resolve as truces or hostilities, with winners seizing influence, taking hostages, or losing characters; negotiated concessions and hidden information shape outcomes as much as combat. The objective is to spread five units of a player’s influence onto opponents’ House cards, using diplomacy, betrayal, and tactical card play to secure the crown.

Players
3–5 best 5
Playing time
30–60 min
Age
18+
Complexity
2.7 / 5
6 on LudoyaBluffingMovies / TV / Radio themeAlliancesTeam-Based GameVariable Player Powers

On Ludoya's tables

Full stats in Ludoya
11
Plays logged
22
Players
2h
Average play
20
In collections
2
On wishlists

6.0/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.