Games in Libraries: Essays on Using Play to Connect and Instruct

2014 · Non-Rankable Item (item will not show in the rankings)

Games in Libraries: Essays on Using Play to Connect and Instruct

This essay collection examines how librarians use games and game-based learning to support outreach, instruction, and patron engagement. It presents practical methods for incorporating games into library services, helping users learn about resources while reducing anxiety around the library. Contributors discuss game design and a range of applications across public, academic, and educational libraries, offering examples for librarians and educators developing games for learning and community interaction.

Players
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Non-Game Book (but RPG Related)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.