Genial Jack Vol. 2

2021 · Sourcebook (rules/options to enhance play)

Genial Jack Vol. 2

This fantasy roleplaying supplement explores the endless darkness within the Godwhale Jack, a living labyrinth of half-digested ships, swallowed islands, ambergris miners, parasites, and outlaws. It presents a 45-location dungeon suitable for a mini-campaign, the pirate settlement of Herniaheim, three maps, and multiple adventure hooks. The volume adds 16 monsters and NPCs, eight equipment items, 14 magic items, and rules for the Gutgardeners, druid-scientists who commune with microscopic life inside living creatures. Written for fifth edition fantasy games, the material can be adapted to other systems.

Campaign Setting (game world)Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.