G.I. JOE Deck-Building Game: The Crimson Veil Expansion

2025 · Expansion for Base-game

G.I. JOE Deck-Building Game: The Crimson Veil Expansion

Cobra has infiltrated organizations worldwide using the Twins’ elite Crimson Guard, and players work to detect and stop their undercover network. This expansion adds new player cards, four leader options, two story missions, and Intel dice used for special Intel Missions. It also introduces a large card for a mobile battle station that players can bring online and repair to gain abilities that assist in thwarting Cobra’s plans. The set includes new operative, complication, mission, transport and damage components and requires the core deck-building game to play.

Players
1–4 best 1
Playing time
30–70 min
Age
14+
Complexity
3 / 5

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8.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.