Gradual Loss of Sanity

2012 · Alternate Rules (Variant Core Rules)

Gradual Loss of Sanity

A rules supplement for Dungeons & Dragons that models insanity as a gradual process rather than the result of a single magical effect or monstrous encounter. As sanity erodes over time, characters become more susceptible to episodes, and those episodes increase in severity.

Level Based (Earn XP and level up)Dice (Various)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.