Grappling For Beginners: How to Strike, Hold & Throw!

2006 · Sourcebook (rules/options to enhance play)

Grappling For Beginners: How to Strike, Hold & Throw!

This short supplement replaces the standard grappling rules with a streamlined system for unarmed combat, including punches, kicks, bites and similar attacks. It divides combat into three basic moves—strike, hold and throw—while revising related feats and adding a few new ones. The abstract d20 approach remains intact, allowing characters to combine these moves to pin opponents, throw them to the ground or hold them in place for follow-up attacks without detailed martial arts maneuvers.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.