
2017 · Miniatures
Guild Ball: The Fisherman's Guild – The Changing Tide
This fast, agile team takes to the pitch as cunning predators of the sea. Led by an aggressive captain, its players dart in, steal the ball, and score before opponents can react, then fade back to prepare another strike. The team relies on clever plays, speed, and powerful kicks to control the early game, but its players are fragile and must avoid prolonged confrontations. The set includes six players—Shark, Salt, Angel, Siren, Greyscales, and Kraken—along with player cards, bases, and a ball.
- Players
- 2
- Playing time
- 60–120 min
- Age
- 12+
Expansion for Base-gameWargameAction PointsVariable Player PowersDice Rolling
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
