GURPS Adaptations

2016 · Sourcebook (rules/options to enhance play)

GURPS Adaptations

A guide to adapting familiar fictional settings for use with GURPS, the flexible roleplaying system. It presents six examples spanning genres and sources from the Odyssey to Dracula, with guidance for building these worlds and creating new stories within them.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.