GURPS Conspiracy X

2002 · Sourcebook (rules/options to enhance play)

GURPS Conspiracy X

This modern-conspiracy roleplaying setting presents a world much like our own, concealed beneath layers of lies, alien activity, conspiracies, and supernatural horrors. Players take the roles of government professionals—including FBI agents, CIA operatives, NSA codebreakers, and Army Rangers—working for the secret organization Aegis. Formed after the Roswell incident, Aegis investigates and combats alien and supernatural threats through covert operations. This adaptation provides the setting and rules material for running the game using the GURPS system.

Players
0
Campaign Setting (game world)Alternate Rules (Variant Core Rules)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.