GURPS Ultra-Tech (First Edition)

1989 · Sourcebook (rules/options to enhance play)

GURPS Ultra-Tech (First Edition)

A sourcebook of weapons and equipment for future ages, covering GURPS technology levels 8 through 16, from the near future to the far future. It details weapons, computers, medical technology, vehicles, and a wide range of other gadgets for science-fiction campaigns.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.