Hark, Now Hear the Sailors Cry

2019 · Scenario / Adventure / Module

Hark, Now Hear the Sailors Cry

This scenario supplement provides background on early whaling and sealing in Australia, with a ready-made adventure set in 1812, south of New South Wales. Players become involved in the ill-fated encounters of an American sealing vessel, while notes outline the differences between this remote setting and the core Convicts & Cthulhu period.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.