
1992 · Scenario / Adventure / Module
Heart of the Enemy
In the aftermath of the Unhuman War, the elves learn that the scro have discovered a weapon capable of destroying entire worlds. Its lost key is the only thing preventing the scro from unleashing it across inhabited space. This adventure sends a team of adventurers into a desperate race to find the key before their enemies do. It is designed for four to six characters of levels 8–11 and can be played as a standalone scenario or linked with the preceding adventure in the Second Unhuman War.
- Players
- 0
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
