
2009 · Scenario / Adventure / Module
Hearts of Chaos (4E)
A standalone introductory adventure for a fantasy setting imposed on the modern world, where social and political tensions remain intact. The characters are members of the Iron Sons mercenary company, sent into a remote no-man’s land to find and kill a rogue former colonel who possesses sensitive information about the organization. The mission takes the group deep into the wilderness, where they face fae creatures, a vehicle breakdown, and an attack by pagus, a corrupted fae race serving the forces of darkness. The adventure requires the 4E core rulebooks to play.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
