
2014 · Scenario / Adventure / Module
Hearts of Chaos Revised (4E)
In a world where magic returned five centuries ago, humanity survives in fortified cities surrounded by encroaching fantasy. Technological society and its political and social problems remain, while magical creatures and forces occupy the lands beyond the walls. Players take the roles of members of an international techan mercenary company sent into a lawless region to locate a former colonel allied with magical beings and eliminate him. The introductory adventure includes basic rules, five pregenerated characters, eleven setting-specific monsters, and rules for adding technology to a 4E game.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
