Herald: Lovecraft & Tesla

2017 · Sourcebook (rules/options to enhance play)

Herald: Lovecraft & Tesla

Set in the Roaring Twenties, this roleplaying setting combines Jazz Age invention and scientific discovery with occult conspiracies, Mythos creatures, and alien threats. Players create investigators, inventors, and other members of the Mythos Resistance, using new Edges, Hindrances, Tesla-inspired technology, period vehicles, and equipment. The book includes pregenerated historical characters, NPCs, creature entries, maps and locations such as Providence, Arkham, and Miskatonic University, along with One Sheets, adventures, and plot-point campaigns for Savage Worlds.

Players
0
Campaign Setting (game world)Level Based (Earn XP and level up)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.