Herbalism and Pharmacy in the Old World

2005 · Sourcebook (rules/options to enhance play)

Herbalism and Pharmacy in the Old World

Players take the roles of herbalists in the Old World, drawing on traditional knowledge of local plants to prepare healing remedies. They gather useful herbs, distinguish beneficial plants from dangerous ones, and provide affordable treatments to communities with limited access to physicians and pharmacists.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.