
2020 · Expansion for Base-game
High Frontier 4 All: Module 1 – Terawatt & Futures
Adds two patent decks to the space exploration game: Freighters transport valuable factory goods back to Low Earth Orbit, while more powerful and efficient GW Thrusters help spacecraft reach the outer planets. An optional Futures system introduces special game goals that award victory points.
- Players
- 1–5 best 2
- Playing time
- 30–240 min
- Age
- 14+
- Complexity
- 4.2 / 5
About the game
Expansion for
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Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 2
- Plays logged
- 2
- Players
- 1h 30m
- Average play
- 31
- In collections
7.2/10
from 4 Ludoya reviews
Balleflass6.5 Added more downtime between turns in a game that already has plenty of it. I really do like the game, AND I see why this expansion will help speed up the gameplay itself as you have more spaceships to move ET produced parts with instead of just 1, but it made player turns just a bit too long for me.
kesulin7.0 Indispensable.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

