Honor and Infamy: Commanders (Axis and Allies Variant)

2005 · Expansion for Base-game

Honor and Infamy: Commanders (Axis and Allies Variant)

An expansion that integrates historical and fictional military commanders into strategic World War II–era tabletop campaigns. Players assign commanders to theaters and fronts, use unique commander skills and Commander-in-Chief abilities, and customize leaders to influence combat, movement, and strategic options. Rules introduce new mechanics such as shore bombardment and strategic bombing options, theater-level command structures, and more than 50 distinct skills that modify battles (examples include entrenched defense, massed armor, pinpoint attacks, and partisan action). Components include rule and dossier books, a skills reference, cardboard commander tokens, stands, and markers to add leaders to existing Axis & Allies–style games.

Players
2–6 best 6
Age
12+
Complexity
3 / 5
DiceWargameArea MovementSimulationVariable Player Powers

Game facts (players, playing time, age, credits) from BoardGameGeek.