Hour of Need: Divine Law

2021 · Miniatures

Hour of Need: Divine Law

An optional stand-alone two-player expansion that converts the base experience into a head-to-head campaign. Players each control a hero and deploy minions, manage cards, and advance through a linked scenario-driven story with bespoke encounters. Includes two new heroes, a new villain, fresh minion types, and a sequence of campaign scenarios resolved by card play and tactical positioning. Gameplay focuses on asymmetric conflict, resource management, and narrative progression across connected missions.

Players
1–2 best 2
Playing time
30–120 min
Age
14+
8 on LudoyaDiceCooperative GameCard Play Conflict ResolutionVariable Player Powers

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Game facts (players, playing time, age, credits) from BoardGameGeek.