Hunger, Nausea, and the Adrenaline Rush

2021 · Sourcebook (rules/options to enhance play)

Hunger, Nausea, and the Adrenaline Rush

This game introduces three dynamics intended to add realism and variety: hunger, nausea, and adrenaline rush. Hunger and nausea function as conditions, while adrenaline rush improves survivability during high-risk situations.

Players
0
Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.