Hybrid: Expansion 1 – Nemesis

2004 · Fantasy

Hybrid: Expansion 1 – Nemesis

The Templars of the Griffin Empire explore a secret complex beneath a Hybrid Project laboratory, where a new enemy stalks the darkness and turns the hunters of the Lodge of Hod into prey. This expansion adds campaign rules, two short stories, and two three-scenario campaigns. It includes three metal miniatures, 55 cards, new corridors, game tiles, counters, and exclusive profiles for use with the Rackham range of games.

Players
2
Playing time
120 min
Age
12+
Complexity
3.3 / 5
FightingMiniaturesVariable Phase OrderVariable Player PowersDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.