In The Company of Treants

2016 · Sourcebook (rules/options to enhance play)

In The Company of Treants

This fantasy roleplaying supplement supports campaigns centered on treant characters, from young near-saplings to towering forest guardians. It presents treant lore, three new races, alternate racial options, aging and physical guidelines, equipment, feats, magical items, and artifacts. Twelve racial archetypes adapt classes such as barbarian, cleric, druid, fighter, ranger, rogue, and wizard to treant abilities, while the tree shepherd provides a dedicated racial paragon class and the weald warrior offers a class for creating treant NPCs. Additional rules cover plant allies, forest-based abilities, treant-specific mysteries, bloodlines, curses, and combat styles.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.