Killer Bunnies and the Quest for the Magic Carrot: RED Booster

2002 · Humor

Killer Bunnies and the Quest for the Magic Carrot: RED Booster

No one is safe with the new Red Bunnies, each with a special power. This expansion adds 55 cards, four Carrots, new weapons, and a red twelve-sided die. Players can visit Rooney’s Weapons Emporium to buy back used weapons and gain Defense Cards. New spoof cards, dangerous weapons, and Red Bunnies add more effects and strategy to the hunt for sixteen Carrots.

Players
2–8 best 6
Playing time
90 min
Age
12+
Complexity
2 / 5
6 on LudoyaCard GameExpansion for Base-gameAction QueueHand ManagementTake That

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
1
Players
9
In collections
1
Pre-ordered

6.0/10

from 2 Ludoya reviews

  • Tom5.2

    For fans of the original game. See my review for more details...

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Game facts (players, playing time, age, credits) from BoardGameGeek.