Kingdom Death: Monster – Philosophy of Death: Gatherism

2025 · Fantasy

Kingdom Death: Monster – Philosophy of Death: Gatherism

Introduces a new Philosophy of Death that can be added to any arc survivor campaign, shifting the game’s ecology toward a botanical focus. Placed at Tier 2, this philosophy requires settlements to advance their sophistication and unlock benefits through collective cognition. New mechanics and events emphasize plant life: growth, propagation, and interactions with survivors and monsters influence resources, encounters, and the settlement’s development. Scenarios and campaign effects change to reflect resilient flora that blooms in the darkness, prompting players to manage botanical assets and adapt to altered environmental threats and opportunities.

Players
1–6 best 6
Playing time
60–180 min
Age
17+
FightingMiniaturesGrid MovementSolo / Solitaire GameCooperative Game

Game facts (players, playing time, age, credits) from BoardGameGeek.