
2025 · Fantasy
Kingdom Death: Monster – Philosophy of Death: Gatherism
Introduces a new Philosophy of Death that can be added to any arc survivor campaign, shifting the game’s ecology toward a botanical focus. Placed at Tier 2, this philosophy requires settlements to advance their sophistication and unlock benefits through collective cognition. New mechanics and events emphasize plant life: growth, propagation, and interactions with survivors and monsters influence resources, encounters, and the settlement’s development. Scenarios and campaign effects change to reflect resilient flora that blooms in the darkness, prompting players to manage botanical assets and adapt to altered environmental threats and opportunities.
- Players
- 1–6 best 6
- Playing time
- 60–180 min
- Age
- 17+
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Kingdom Death: Monster – Philosophy of Death: Gatherism with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.

