Kingdom of Melderyn

2012 · Sourcebook (rules/options to enhance play)

Kingdom of Melderyn

This setting presents Melderyn, Hârn’s oldest kingdom, founded on the island known as the Wizards’ Isle. The realm serves as a major gateway for trade and travel between Hârn and the Lythian continent, with a reputation for mystery and enchantment. The module details the kingdom’s political, religious, and esoteric factions, along with the Bujoc, Hodiri, and Solori tribal nations, nomadic gargun, keeps, castles, and adventure sites. It provides background and locations for campaigns involving exploration, intrigue, and conflict.

Players
0
Complexity
3 / 5
Campaign Setting (game world)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.