
2021 · Scenario / Adventure / Module
Kingdoms & Warfare
This supplement adds domain-level play to a fantasy roleplaying campaign. Characters can rule a kingdom, duchy, or barony, or lead organizations such as a church, thieves’ guild, or bard’s college. Domains take actions, raise armies, conduct espionage, form alliances, and wage war, with different domains specializing in different activities. Characters remain adventurers while their lieutenants manage domain affairs in their absence. Dragons, dungeons, and enemy schemes can threaten the domain, linking large-scale administration and warfare with the existing adventuring game.
- Players
- 0
Sourcebook (rules/options to enhance play)Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
