
1995 · Scenario / Adventure / Module
Labyrinth of Madness
Players explore a multi-level, three-dimensional dungeon built from interlocking tiles and modular rooms. The game frames a Gothic-horror scenario in which a discovered scepter and a spreading curse draw a band of adventurers into a twisting, trap-filled labyrinth. Players move miniatures, reveal new chambers, recover items, disarm hazards, and resolve encounters with monsters and sanity-draining effects. Progression emphasizes spatial puzzles and tactical choices as the dungeon shifts and secrets are unveiled across levels, while cooperative and scenario-driven objectives determine whether the party can lift the curse and escape alive.
- Players
- 0
- Complexity
- 5 / 5
About the game
- Design
Expansion for
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
