
1997 · Sourcebook (rules/options to enhance play)
Lands of Intrigue
This campaign setting sourcebook details the southern realms of Tethyr, Amn, and Erlkazar in the Forgotten Realms. It covers Tethyr’s elven origins, human kingdoms, recent restoration, and the lingering dangers of the Shoon Empire, alongside Amn’s trade, wealth, and overseas colonies. The book also introduces Erlkazar and the hidden powers of the region, including the Cowled Wizards, Knights of the Shield, Shadow Thieves, and Twisted Rune. Poster maps and additional city maps depict the Lands of Intrigue, the Nelanther pirate isles, Shoonach, Amn, Tethyr, and Maztica.
- Players
- 0
- Complexity
- 3 / 5
Campaign Setting (game world)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Lands of Intrigue with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
